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Thick Shell: Gains 5 defense at the end of their turnA well-made, gritty deck-building experience.Racing Oshnu (Smith's campaign) Racing Oshnus in Combat Hover Pack: When pet is hit, reduce its number of attacks this turn by 1.2-hit attack + Exposed (Defence only generates 1/2 the normal stacks).At the end of the pet's turn, all Kindling becomes Temp Power for the owner (i.e if it's on enemy, enemy gets Temp power) 3 Kindling: Whenever pet receives damage, reduce Kindling by 1 and apply Kindling to attacker.At the end of the pet's turn, convert all Kindling to Temporary Power Kindling: When pet receives damage, reduce Kindling by 1 and apply Kindling to the attacker.Trained: The player gains an argument with 2 resolve that deals 5 damage to a random enemy argument each turn.This argument is destroyed at the start of the next player turn. Untrained: The player gains an argument with 3 resolve that deals 3 damage to a random enemy argument each turn.1x Rallying Howl: At the start of your turn, you (not the pet) gain 1 action and draw 1 card.3x Nimble: At the start of each enemy turn, gain 1 Evasion and reduce Nimble by 1.and gives you an extra action and draw the next turn Savage Bite: Attacks twice and applies 1 wound (Need confirmation if it applies 1 wound total or 1 wound per hit).At the start of each enemy turn, gain 1 Evasion and reduce Nimble by 1 They have a large bony beak, horns, and powerful talons. Vrocs are large, flightless birds typically trained for battle by the Admiralty. Trained: The player gains an argument with 4 resolve that applies 2 composure to a random friendly argument at the start of every turn.Untrained: The enemy gains an argument with 5 resolve that reduces the player's card draw count by 1.Lose 2 Power whenever Shrooglet takes damage. Shrooglet Frenzy: Gains 1 Power whenever Shrooglet attacks.4x Armored: Gain 4 Defense at the end of every turn.Hungry: Description says pet's feed attack heals it for 9 health.Gains 1 resolve at the start of each turn. Trained: The player gains an argument with 1 resolve that baits all enemy attacks.Untrained: The enemy gains an argument with 4 resolve that forces all attacks to target your core argument.Just like their wild variant, Fleads gain flat defense every turn from chitinous. Strangely intelligent, they're fairly easy to train as attack animals. Trained: The player gains an argument with 3 resolve that targets an opponent argument each turn for 3-3 damageįleads are large insects with power pincers.Destroy this argument at the start of your next turn. Untrained: The player gains an argument with 3 resolve that targets an opponent argument each turn for 3-3 damage.
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Diseased reduces max hp by 1 at the end of the owner's turn until the end of the fight.Armored: Gain 4 Defense at the end of every turn (not present if pet not upgraded).2x Disease Ridden: When pet causes enemy to lose health, enemy gains 1 Diseased per stack.Trained: The player gains an argument with 3 resolve that deals 3 damage to a random enemy argument each turn.Įrchins are carnivores native to Grout Bog.Untrained: The enemy gains an argument with 5 resolve that deals 2 damage to a random friendly argument each turn.(Savage Bite: Attacks twice and applies 1 bleed - Need confirmation on name and bleed stacks).They're vicious scavengers that move in packs, but this pack mentality also makes them easily trainable for combat. A strange cross between a canine and insect, they have a canine-like appearance but grow a hard carapace and six limbs. Crayotes, or Yotes for short, can be found all across Havaria.